Unity 2018 will focus on improving graphics rendering quality, as announced via an official blog post appeared late last week. The main new feature coming shortly to game developers is the ability for ...
In a game I am developing individually, a bug occurred where setting the graphics quality to anything other than 'Highest' ...
As reported by Michael Hicks of Android Central, a Unity panel at GDC last week revealed new details about PSVR 2, including ways developers will be able to harness eye tracking in their experiences ...
During this year's GDC, Unity demonstrated the advantages of DX12 along with the Unity Engine. Unity's Graphics Engineer, Kasper Engelstoft spoke during the demonstration about shadow maps rendering ...
There is a single thing that has killed the GPU performance of thousands of mobile games: the famous Unity Overdraw. Do you know what overdraw is and what is doing to you? Don't let overdraw ruin your ...
Unity has announced engine support for Meta's next-generation VR device, Meta VR Glasses (hereinafter VR Glasses), starting from the day of its reveal. Developers can build and test content ahead of ...
During this year’s GDC, Unity delivered a extensive demonstration which showcased the advantages of using DirectX 12 along with Unity Engine. During the demonstration, Kasper Engelstoft, Unity’s ...