You've optimized all of the low-hanging fruits of your game. Except that you didn't. You missed a sneaky, non-so-obvious spot: optimizing your Unity Scene Hierarchy. You've optimized all of the ...
Unity already supports development for (nearly) all mobile platforms and now the game engine maker's working on an optimized version for those with Qualcomm processors — ie, quite a chunk of them. On ...
Survivor was reworked for mobile, where thousands of enemies, projectiles, and damage numbers had to fit inside a 3 GB iPad ...