Savvas Learning, a provider of digital learning solutions across all K-12 grade levels and subjects, announced today it has acquired Rubicon Publishing, the developer of Canada's most widely used ...
In 1455, Johannes Gutenberg did what no one had done before. He printed the first major book, using movable metal type. Books became the gold standard of information storage because they could finally ...
Savvas Learning Company has acquired Rubicon Publishing, a Toronto-based K-12 digital learning company and supplemental educational publisher. No financial terms were disclosed. Savvas, a Paramus, New ...
ST. PAUL, Minn.–(BUSINESS WIRE)–Carnegie Learning’s EMC School (EMC) division, a leading provider of digital and blended literacy solutions, today announced its acquisition of Mondo Publishing, a ...
When it comes to classroom edtech use, digital tools have a drastically different impact when they are used actively instead of passively–a critical difference examined in the 2023-2024 Speak Up ...
Vibrant Publishers’ Digital Consumer Behavior Essentials Now Available for Early Review on NetGalley
Author Filippo Marchesani shows how algorithms shape every click and equips marketers with a practical, ethical lens for understanding digital behavior. COLORADO, CO, UNITED STATES, January 2, 2026 ...
Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...
In today’s digital age, learning has gone through a profound transformation, reshaping traditional educational models. Technology’s omnipresence has brought forth a new era of accessibility, ...
Expertise from Forbes Councils members, operated under license. Opinions expressed are those of the author. According to Statista, digital publishing generates worldwide revenue of $22.05 billion.
Rapid technological change is impacting aspects of how learners currently engage with global sustainability challenges; for ...
Digital publishing platforms enable individuals and businesses to publish, distribute and monetize their content online. With the growing popularity of electronic media consumption, publishers, ...
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