Is it better to hand hold new players through a game tutorial to teach them all the mechanics and intricacies of a game, or is it better to let them figure things out on their own? The "tutorial level ...
Sheri Graner Ray is no stranger to the game industry or game designers. She has been making games since 1990, is the author of Gender Inclusive Game Design - Expanding the Market, a co-founder of the ...
Of all the many valid reasons I’m still playing The Witcher 3, there’s one that’s not related to the game’s quality. If I put it down for too long, I’ll completely forget how to play. It’s a problem ...
Last week, Under Night In-Birth Exe:Late[st] (yes, that’s its real name) found its way to PlayStation 4. Despite working with a smaller budget, this obscure anime fighter does a much better job ...
Between work, sleep, errands, and other demands, the average gamer doesn’t have as many hours as they’d like for their hobby. When you finally get the time, there’s a nearly endless bounty available: ...
Cameron has been holding a controller for about as long as he can remember, developing a special love for The Elder Scrolls and Halo at a young age. When he isn't playing virtual games, he can most ...
Portal 2 sets a great standard for tutorials - it's funny and quick, and the patronizing nature of telling the player how to progress is explained in the narrative. Games have a lot of standard ...
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